| Class | Description |
|---|---|
| GameAreaEnterEvent | |
| GameAreaExitEvent | |
| GameEntityDamageEvent | |
| GameEntityEvent | |
| GameEvent | |
| GameFinishEvent | |
| GameInitEvent |
This event is fired once all the modules and data is initialized.
However at this point, the map is not generated yet.
|
| GameJoinEvent |
This event fires if a player joins game.
|
| GameJoinPostEvent | |
| GameLeaveEvent | |
| GamePlayerDeathEvent | |
| GamePlayerEvent | |
| GamePlayerInteractEvent | |
| GamePlayerKillEvent | |
| GameStartEvent |
This event is triggered once every players have been teleported into field.
|
| GameTimeoutEvent |