Class | Description |
---|---|
GameAreaEnterEvent | |
GameAreaExitEvent | |
GameEntityDamageEvent | |
GameEntityEvent | |
GameEvent | |
GameFinishEvent | |
GameInitEvent |
This event is fired once all the modules and data is initialized.
However at this point, the map is not generated yet.
|
GameJoinEvent |
This event fires if a player joins game.
|
GameJoinPostEvent | |
GameLeaveEvent | |
GamePlayerDeathEvent | |
GamePlayerEvent | |
GamePlayerInteractEvent | |
GamePlayerKillEvent | |
GameStartEvent |
This event is triggered once every players have been teleported into field.
|
GameTimeoutEvent |